The City of Drift Wood Character Sheet Sign up
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Character Sheet Example
Dick Grayson
- Spoiler:
The Dark Knight
Name: Dick Grayson
Age: 34
Alias: Batman
Gender: Male
Height: 5’10”
Weight: 175lbs
Dress: The Bat Suit
Hair: Medium long Black
Eyes: Blue
Appearance:
Powers and Abilities:
Master Detective: Grayson is a world class detective second only to the likes of Batman. He was rigorously trained by the Dark Knight in everything from escapology to criminology, fencing, stealth, disguise, and numerous other combat/non-combat disciplines.
Master Acrobat: Grayson is a prodigious natural athlete, possessing a peak human level of agility/acrobatic skills. He is generally regarded as the greatest human acrobat in the DC universe. Batman himself is a incredible athlete in agility, but even he gives the advantage in that area over to Nightwing. As he is the only person on Earth who can do the quadruple somersault (formerly one of three, the other two being his parents).
Master Martial Artist: He is a master of several martial arts disciplines with an emphasis on Aikido, Jeet Kune Do, Escrima, Tae Kwon Do, Judo, Wing Chun, Hapkido, Jiu-jitsu, Karate, Savate, Kendo, Ninjitsu, boxing and Tai Chi. Although he has not mastered near as many fighting styles as his mentor what he has done is effectively combined the martial arts he has mastered into a unique style that suits his strengths. This makes him one of DCs top tier martial artists.
Peak Human Conditioning: Dick Grayson possesses the peak athletic strength and endurance of a man who regularly engages in intensive physical exercise.
Multi-lingual: Having had the finest education as Bruce Wayne's ward, he speaks with fluency in English, French, Spanish, Russian, Japanese, Mandarin and Cantonese, and has some knowledge of Romany and the alien language of Tamaran.
Skilled Leader: He is also a brilliant and experienced strategist with superlative leadership skills, having served as leader to the Titans, the Outsiders, and even the Justice League. Additionally, Dick's efforts to remain in contact with other heroes makes him a master at rallying, unifying, and inspiring the superhero community, a skill in which he has surpassed his mentor.
Tools:
Batarangs
Hookshots
Smoke Grenades
Explosive Charges
Touch Sensitive/fireproof Cape
GPS Navigation system in cowl
Radio Contact
Bat Call
Night vision Cowl
Knock Out Gas
Sonic/Smoke Pellets
Stun Gun
Bulletproof suit
Flexi Cuffs
Binoculars
Tear Gas
Escrima Sticks
Origins:
he name "Robin the Boy Wonder" and the medieval look of the original costume were inspired by the legendary hero Robin Hood, as well as the red-breasted American Robin, which continued the "flying animal" motif of Batman.
Young Dick Grayson was born on the first day of spring. His mother nicknamed him "little Robin". Little did she know how prophetic this term of endearment would be in her son's life.
Dick Grayson was an twelve-year-old Romanian circus acrobat, the youngest of a family act called The Flying Graysons of The Haly Circus. Dick joined the act at a very young age, having been trained in acrobatics from birth. Before one appearance in Gotham, in which The Flying Graysons were the main attraction, they were asked to pose for a photo opportunity with the Drake Family, including their young son Tim Drake. From that time on Tim's one and only hero in the world was Dick.
While on tour in Gotham City, he overheard "Boss" Tony Zucco, a well-known and feared crime-lord, threaten the performers unless the circus's owner paid extortion money. The owner refused, and that night Dick watched in horror as his parents' high wire snapped, sending his parents hurtling to their deaths, all while many of Gotham's elite watched on. Young Dick felt responsible, because he didn't warn his parents in time.
When Robin was 17, the Joker shot him in the shoulder, and this scared Batman into ending his career for good. Dick realized at that point that he had grown up: he no longer relied on Batman and, in fact, he and the Dark Knight disagreed on crime-fighting methodology. His newfound independence and Titans' duties in New York left less time for his former commitments in Gotham City. He also dropped out of Hudson after only one semester.
Dick rediscovered his self-worth among the Teen Titans. Batman, however, was less than pleased. He informed Dick that if he no longer wanted to be his partner, then Dick would have to retire as Robin. Dick left Wayne Manor after this fallout. He later handed the Titans over to Ivy and Zero as he moved on to bigger problems around the world other than Jump City. He traveled with the Titans around the world stopping criminals under the new name Nightwing. When he returned to Gotham City, he only found that the Blackhand had murdered Batman. With the help of Gotham City’s Midnight Riders, they were able to push through and defeat him, though not they were not able to save Batman. He reunited with his old friend Barbara Gordon and with the encouragement of Alice Mau, he was able to keep Gotham safe as the mantel was passed down onto him as The Batman.
Task Force 171
- Spoiler:
- Overwatch
Name: (Unknown)
Age: (Unknown, Price guesses around his 40's)
Height: 6'7"
Weight: 230 lbs
Skin: Black
Appearance: Muscular, huge, and looks that could kill. Overwatch dresses in uniform with The rest of the Task Force in tactical helmets and ACUPC pants, black body armor, and green long sleeve. He has an identical backpack to Price.
Tools:
-M249 Light Machine (100 round magazine, 3 magazines.)
-M9 handgun (15 round magazine, 3 magazines.)
-Explosive Grenade (4)
-Incendiary Grenade (4)
-Breach Charge (2)
-Claymore (2)
-Tactical Knife
-Backpack with Expendables
JOB: Overwatch provides covering fire and all things that need firepower. He is the one to even out the odds.
Military Profile- He is of British decent, working for the military he was able to provide the most tactical covering fire mechanism to keep enemies at bay while his team could complete the rest of the mission. He was noticed by the Task Force when he was able to keep a platoon of terrorists in cover for three days straight on 300 rounds.
Archer
Name: (Unknown)
Age: (Unknown, Price guesses around his 30's)
Height: 5'9"
Weight: 185 lbs
Skin: White
Appearance: Archer is lightly built, almost an exact opposite of Overwatch, though their outfits are the exact same.
Tools:
-CheyTac Intervention (5 round magazine, 4 magazines)
-M9 handgun (15 round magazine, 3 magazines.)
-Flash Grenade (4)
-Smoke Grenade (4)
-C4 charges (2)
-Claymore (2)
-Tactical Knife
-Backpack with Expendables
JOB: The Sniper of the team, he covers what Overwatch can't, though naturally, they work close together. When Overwatch makes sure enemies don't pop out, Archer is the one who picks off any foe he can.
Military Profile- Archer is of American decent (a rich southern accent), he was the number one sniper in America according to the Sniper Contest of America. In Military Warfare, he was able to lead a team of snipers to pick off three terrorists from two miles away on a helicopter, two of his men and himself fired simultaneously. That's when the Task Force decided the had to have him.
Ozone
Name: (Unknown)
Age: (Unknown, Price guesses around his 30's)
Height: 5'10"
Weight: 180 lbs
Skin: White
Appearance: Dress-wise exactly like Overwatch and Archer. He is well built and overall, fit and normal.
Tools:
-M4 Assault Rifle (30 round magazine, 5 magazines)
-M9 handgun (15 round magazine, 3 magazines.)
-Explosive Grenades (4)
-Flash Grenade (4)
-C4 (4)
-Tactical Knife
-Backpack with Expendables
JOB: He is Price's right-hand man, wherever he goes, Ozone goes. He is essential backup when going in killzones.
Military Profile: Also from the British-SAS, Ozone has been highly acclaimed for his ability to pick off oncoming enemies and quick strategics. He once saved his old captain's life by strategics a quick and efficient plan to get his injured captain to safety along with the rest of his crew out of a sinking terrorist ship. The Task Force was happy to recruit him.
Coffin
Name: (Unknown)
Age: (Unknown, Price guesses around his 40's)
Height: 6'0"
Weight: 200 lbs
Skin: Pale
Appearance: He has a thick mustache and beard, a tall man with a fit body frame. Same uniform.
Tools:
-P90 Sub machine Gun (50 round magazine, 4 magazines.)
-Spaz 12 Shot Gun (8 rounds, 16 shells)
-M9 handgun (15 round magazine, 3 magazines.)
-Explosive Grenades (4)
-Smoke Grenades (2)
-Breach Charge (2)
-Riot Shield
-Tactical Knife
-Backpack with Expendables
JOB: Coffin is the one who paves the way, he goes in front of Price and Ozone. He basically softens up the crowd.
Military Profile: Coffin is of Russian decent with a terrible english accent. In Russia he was able for multiple times survive extreme gunfire with his Riot Shield, it isn't by luck either. He has a way to draw gunfire by the way he moves with his Riot Shield, his tactic has been envied of The Task Force. So they hired him.
Expendables
-Flashlights (2)
-Hydration pack (2 liters of water)
-Ductape
-Rope (100+ feet)
-Grapple Hook
-Spare Gloves
-Torch
-Lighter
-Ratchet Straps
-Night Vision Goggles
-Morphine
-Stun Gun
-Radio Contact
-Cell Phone/PDA
-Papers and Pens
-Notebooks for diary account
-Gauze
-Spread Fire Mac 10 Uzi (30 round clips, last resort)
-Swiss Army Knife
-Screw Drivers
-GPS Navigation
-Maps and compass (In cas GPS is down)
-Laptop
-Bomb Disarming Kit
-Lock Picking Kit
-Silencers
-Camera
Re: The City of Drift Wood Character Sheet Sign up
it should be noted that the charecters above are not charecters, mearly exaples for charecter sheets
Mr Methodical- Admin
- Posts : 132
Points : 153
Join date : 2010-10-14
Location : Near the edge of reality, so I get realy bad cell phone reception
Re: The City of Drift Wood Character Sheet Sign up
Demko
Name: John, Victor, Demkovich(goes by the name of his agency "Demko Detective Agency")
Age: 19
Height: 5'8"
Weight: rangeing from 168lbs to 175 lbs
Gender: Male
Eye Color: Blue
Skin: White
Appearance: round cheary face that seems built to smile, broad stout frame. likes suits and canes/umbrellas. bowler hat or top hat. boots or hand made leather shoes. suspenders or belt.
Job/occupation: sole owner and proprietor of Demko Detective Agency
Home/Base: Changes often do to lack of funds
Tools/equipment/weapons: Sword cane, Blowgun cane, bowie knife,
Colt Single Action Army 45 cal (lost during shoot out), Smith and Wesson model 1 revolver( 22 short cal, 2 spare cylinder's), hip flask (pull off top cover serves as cup), flare gun modified with grenade cartridges( with no shrapnel and small kill radius), most of his luggage was blown up.
Bio: growing up Demko had been moveing all his life. his father's jobs changed throughout young Demkos life, consequently Demko has been able to see much in his short life. From "wild west" show's to the insides of airships Demko loved to learn from all of his fathers colleagues.
Demko also has a wide variety of knowledge, rangeing from twriling pistols to how to make the best apple pie east(or west) of the mississippi. when he turned seventeen Demko left his father, mother, and three sisters for a life of his own. finding a job that he liked was more of a challenge, but after hearing from a certain "collector of antiquities" he has had a steady stream of jobs ever since.
his latest job promises to be an adventure.
Name: John, Victor, Demkovich(goes by the name of his agency "Demko Detective Agency")
Age: 19
Height: 5'8"
Weight: rangeing from 168lbs to 175 lbs
Gender: Male
Eye Color: Blue
Skin: White
Appearance: round cheary face that seems built to smile, broad stout frame. likes suits and canes/umbrellas. bowler hat or top hat. boots or hand made leather shoes. suspenders or belt.
Job/occupation: sole owner and proprietor of Demko Detective Agency
Home/Base: Changes often do to lack of funds
Tools/equipment/weapons: Sword cane, Blowgun cane, bowie knife,
Bio: growing up Demko had been moveing all his life. his father's jobs changed throughout young Demkos life, consequently Demko has been able to see much in his short life. From "wild west" show's to the insides of airships Demko loved to learn from all of his fathers colleagues.
Demko also has a wide variety of knowledge, rangeing from twriling pistols to how to make the best apple pie east(or west) of the mississippi. when he turned seventeen Demko left his father, mother, and three sisters for a life of his own. finding a job that he liked was more of a challenge, but after hearing from a certain "collector of antiquities" he has had a steady stream of jobs ever since.
his latest job promises to be an adventure.
Last edited by Mr Methodical on Tue Nov 23, 2010 1:40 pm; edited 10 times in total
Mr Methodical- Admin
- Posts : 132
Points : 153
Join date : 2010-10-14
Location : Near the edge of reality, so I get realy bad cell phone reception
Re: The City of Drift Wood Character Sheet Sign up
La Coneja
Name: Giovanna Esperanza Urizar Maselli Soto Alvarez Bonatti (AKA "La Coneja", or "The Rabbit")
Age: 19
Height: 5'5"
Weight: 115 lbs
Gender: Female
Skin: Olive Tan
Appearance: Shoulder length thick black hair, dark brown eyes, tall riding boots, female riding jacket with long red trench goat, leather black gloves, and a red fidora, silver knife hair pin.
Job/ocupation: Bounty hunter and antiques collector
Home/Base: a lovely villa on the south of Spain facing the Sea.
Tools/Equipment and Weapons: two concealed quickdraw arm mounted four shot derringers( 22 caliber one for each hand), engraved silver shotgun, ivory pistol attached to left boot, 3 hunting knives and 3 throwing knives., long leather whip with a grappling hook at the end. external piston engine bike with thick leather bags on each side carrying binoculars, bronze compass, umbrella with hidden blade, currency and passports in a steal lockbox and a leather bound sketch book with a silver lock latch and two gold pens.
Name: Giovanna Esperanza Urizar Maselli Soto Alvarez Bonatti (AKA "La Coneja", or "The Rabbit")
Age: 19
Height: 5'5"
Weight: 115 lbs
Gender: Female
Skin: Olive Tan
Appearance: Shoulder length thick black hair, dark brown eyes, tall riding boots, female riding jacket with long red trench goat, leather black gloves, and a red fidora, silver knife hair pin.
Job/ocupation: Bounty hunter and antiques collector
Home/Base: a lovely villa on the south of Spain facing the Sea.
Tools/Equipment and Weapons: two concealed quickdraw arm mounted four shot derringers( 22 caliber one for each hand), engraved silver shotgun, ivory pistol attached to left boot, 3 hunting knives and 3 throwing knives., long leather whip with a grappling hook at the end. external piston engine bike with thick leather bags on each side carrying binoculars, bronze compass, umbrella with hidden blade, currency and passports in a steal lockbox and a leather bound sketch book with a silver lock latch and two gold pens.
Last edited by Corsica on Sat Oct 30, 2010 1:37 pm; edited 1 time in total
Corsica- Posts : 1
Points : 1
Join date : 2010-10-19
Re: The City of Drift Wood Character Sheet Sign up
You guys have to add an origin to your characters. A backstory.
Last edited by Jonathan on Sun Oct 24, 2010 12:45 pm; edited 1 time in total
Bad Luck- Admin
- Posts : 27
Points : 31
Join date : 2010-10-11
my character
Nicholas Blackwood
Nickname: Nicholas, Necro, Blackwood, and Nick
Job: Bounty Hunter/ Monster Hunter
Age: 20
Height: 5'10"
Weight: ranging from 175lbs to 182 lbs
Gender: Male
Eye Color: Black
Race: Werewolf (drinks potion to appear human) can controls powers
Skin: Appears White
Appearance: messy black hair, multiple scratches, scar across eye, thin lip, wearing a plain black suit with duster, custom made simple shoes
Home/Base: Travels often from place to place doing his job
Tools/equipment/weapons: Double-Barrel sawed-off side-by-side shotgun, exposed hammers, sharpened pistol grip used for impaling(uses mainly shotgun slugs); hidden blade; winchester repeater (bayonet); scimitar
Bio: has been hunting things for as long as he remembers, he loves his job and very good at it too, has a particular hatred for vampires, never shows much emotion and never gets too attached to anyone; has a great sense of humor
Nickname: Nicholas, Necro, Blackwood, and Nick
Job: Bounty Hunter/ Monster Hunter
Age: 20
Height: 5'10"
Weight: ranging from 175lbs to 182 lbs
Gender: Male
Eye Color: Black
Race: Werewolf (drinks potion to appear human) can controls powers
Skin: Appears White
Appearance: messy black hair, multiple scratches, scar across eye, thin lip, wearing a plain black suit with duster, custom made simple shoes
Home/Base: Travels often from place to place doing his job
Tools/equipment/weapons: Double-Barrel sawed-off side-by-side shotgun, exposed hammers, sharpened pistol grip used for impaling(uses mainly shotgun slugs); hidden blade; winchester repeater (bayonet); scimitar
Bio: has been hunting things for as long as he remembers, he loves his job and very good at it too, has a particular hatred for vampires, never shows much emotion and never gets too attached to anyone; has a great sense of humor
necromacer- Posts : 9
Points : 12
Join date : 2010-10-19
Age : 27
Location : 10 minutes away from nowhere
Re: The City of Drift Wood Character Sheet Sign up
Arrolus Woodwind
Name: Arrolus
Age: 20
Hight: 5'5
Weight: 124-130ish
Gender: Female
Skin: White
Appearence: Build is slim but strong and broad-shouldered, lean and hard-muscled. Hair is a few inches past shoulder length, brown but sun-bleached to blond, worn with the top half in a braid and the rest down. Brown eyes, that miss little movement or detail. English accent. Wears a saphire-blue linnen shirt, grey close-fitting wool leggings, short-sleeved and light but tough grey-brown leather tunic, tall leather boots, and a long charcoal-grey hooded cloak with a buttoned opening in the back to slip over her quiver, fastened with a silver brooch shaped like an oak-leaf.
Job/occupation: Travelers Guide through woodland and wild areas, and Hunting Guide
Home/Base: A large house on high stilts built around living trees, in a vast woodland that stretches from England to Scotland. Family owns a large piece of this forest.
Tools/equipment/weapons: 60-pound-draw-weight compound bow, with razor-edged arrows, and back quiver. Two long, slender knives swept up at the tip, sheaths usually strapped to thighs to be kept at hand, yet out of the way, but may also be attached to the belt. Two throwing knives in small pouch on belt, and a strait, slender boot-knife with gem-stone set into pommel. Belt-pouch containing some dried herbs and wound-dressings, money, and of course, a pen-knife.
Bio: Grew up in the woods owned by her family, where she grew skilled in the arts of hunting, tracking, herb and animal lore, stealth, and has sharply honed senses. She is highly athletic, swift of foot, strong of arm, and very good at climbing both trees and cliffs. She has a high endurance and can run long distances quickly. She is polite and well mannered, though hates the city and large crowds, and is extremely distrustful of strangers, though fiercely loyal to those she calls "friend". She absolutly loves trees and knives, and is also a skilled artist and writer.
Name: Arrolus
Age: 20
Hight: 5'5
Weight: 124-130ish
Gender: Female
Skin: White
Appearence: Build is slim but strong and broad-shouldered, lean and hard-muscled. Hair is a few inches past shoulder length, brown but sun-bleached to blond, worn with the top half in a braid and the rest down. Brown eyes, that miss little movement or detail. English accent. Wears a saphire-blue linnen shirt, grey close-fitting wool leggings, short-sleeved and light but tough grey-brown leather tunic, tall leather boots, and a long charcoal-grey hooded cloak with a buttoned opening in the back to slip over her quiver, fastened with a silver brooch shaped like an oak-leaf.
Job/occupation: Travelers Guide through woodland and wild areas, and Hunting Guide
Home/Base: A large house on high stilts built around living trees, in a vast woodland that stretches from England to Scotland. Family owns a large piece of this forest.
Tools/equipment/weapons: 60-pound-draw-weight compound bow, with razor-edged arrows, and back quiver. Two long, slender knives swept up at the tip, sheaths usually strapped to thighs to be kept at hand, yet out of the way, but may also be attached to the belt. Two throwing knives in small pouch on belt, and a strait, slender boot-knife with gem-stone set into pommel. Belt-pouch containing some dried herbs and wound-dressings, money, and of course, a pen-knife.
Bio: Grew up in the woods owned by her family, where she grew skilled in the arts of hunting, tracking, herb and animal lore, stealth, and has sharply honed senses. She is highly athletic, swift of foot, strong of arm, and very good at climbing both trees and cliffs. She has a high endurance and can run long distances quickly. She is polite and well mannered, though hates the city and large crowds, and is extremely distrustful of strangers, though fiercely loyal to those she calls "friend". She absolutly loves trees and knives, and is also a skilled artist and writer.
Last edited by Fallenleaves on Fri Nov 05, 2010 1:41 pm; edited 5 times in total
Pendragon- Posts : 127
Points : 149
Join date : 2010-10-21
Location : Two miles East of Noneofyourbusiness
Re: The City of Drift Wood Character Sheet Sign up
Haruki Masanori (neaming: shining sun and model of righteousness)
Nicknames: Haru, lazy-samurai
Age: 20
Height: 5'11"
weight: 185
Gender: Male
Skin: Asian Tanned
Appearance: dressed in a Gi with a straw hat at times. sandals and a belt. Black hair tied to a ponytail with long sideburns and a small beard. mostly tall but well built. He has a Nihoto (sword) on his left side, a daggar by his right leg and a Winchester Lever Action rifle slung on his back.
Job: sleep. if not, then probably working at a shop where he can sleep.
Home/Base: wherever he finds comfy and hopefully free.
Tools/equiptment: a standard Nihoto sheathed. stainless steel and made by his former master. an engraved Winchester Lever-action rifle with a shortened barrel and engravings in the wood. his dagger on his leg used normally for Seppuku, is used in tight situations rather than splitting his own insides apart.
Bio: fell asleep one day on his boat and was mistaken as luggage for an airship. he awoke in a strange land but really doesn't care to go back to Japan. He was trained under well renowned teachers in Kido, Jujitsu and Karate but was always a slacker. He was born in a wealthy family but never bothered to care for riches.
Nicknames: Haru, lazy-samurai
Age: 20
Height: 5'11"
weight: 185
Gender: Male
Skin: Asian Tanned
Appearance: dressed in a Gi with a straw hat at times. sandals and a belt. Black hair tied to a ponytail with long sideburns and a small beard. mostly tall but well built. He has a Nihoto (sword) on his left side, a daggar by his right leg and a Winchester Lever Action rifle slung on his back.
Job: sleep. if not, then probably working at a shop where he can sleep.
Home/Base: wherever he finds comfy and hopefully free.
Tools/equiptment: a standard Nihoto sheathed. stainless steel and made by his former master. an engraved Winchester Lever-action rifle with a shortened barrel and engravings in the wood. his dagger on his leg used normally for Seppuku, is used in tight situations rather than splitting his own insides apart.
Bio: fell asleep one day on his boat and was mistaken as luggage for an airship. he awoke in a strange land but really doesn't care to go back to Japan. He was trained under well renowned teachers in Kido, Jujitsu and Karate but was always a slacker. He was born in a wealthy family but never bothered to care for riches.
Gumchu- Posts : 41
Points : 41
Join date : 2010-10-17
Re: The City of Drift Wood Character Sheet Sign up
I'll post as soon as I finish my Origin really soon. Don't worry Chuck.
Bad Luck- Admin
- Posts : 27
Points : 31
Join date : 2010-10-11
Re: The City of Drift Wood Character Sheet Sign up
of all the rotten luc.. I mean bad luck, hurry up old chap.
sincelery yours Mr Methodical
ps. wot wot toodle pip pip cheerio and all that.
pps i know that's not how you spell sincerely.
sincelery yours Mr Methodical
ps. wot wot toodle pip pip cheerio and all that.
pps i know that's not how you spell sincerely.
Mr Methodical- Admin
- Posts : 132
Points : 153
Join date : 2010-10-14
Location : Near the edge of reality, so I get realy bad cell phone reception
Re: The City of Drift Wood Character Sheet Sign up
Name: Gordon Levitt
Alias: Captain Gordon
Alignment: Anti-Hero
Age: 32
Height: 5'10"
Hair: Short Brown
Ethnicity: Italian/French
Weight: 150 lbs
Eyes: Brown and Asian-like
Outfit: Steam Punk Hat, usual brown and drab colors. He has random belts and memorized what's in each pocket in the belt so he can quickly reach for whatever is in the pocket whether it be smoke pellets or poison darts, he knows where they are. He wears a long duster that reaches to his shins.
Appearance:
General:
Gordon is the young, successful, and fearless airship captain who popularized the use of Steam Technology. He owns a motley crew of fearless air pirates that make a profit with every time they land. He is known for his innovative use of Steam.
Tools
Scimitar
Long stainless steel sword with a golden hilt. Because he doesn't like to flash his gold around, he wraps his valuable sword hilt with brown soft leather.
The Broken Butterfly
Smith and Wesson's Model 3 was reintroduced to the market after years from being out of production. The recoil from the .44 rounds is what makes the gun rather inaccurate.
Tear Gas
Like the smoke grenade this sends a gas that causes severe inflammation in the nostrils and throat. This grenade--unlike the smoke grenade--also makes its victim tear uncontrollably, causing an immense irritation in the eyes. The gas flows steadily out of the grenade and has no charge. Once the key is pulled the chamber is released and the gas is freely flowing.
Knife
The cast iron knife has a deadly sharp blade and a firm grip. Used to cut ropes, foliage, and people.
The Inception
The most important tool in his arsenal, Captain Gordon's Airship implements high tech steam technology. Its capacity can hold up to two hundred men. Gordon plans to expand his ship and his business. It has cannons on both sides, zip lines that shoot to opposing ships so the crew can board and attack. The both sides have blades that run across the side to cut ropes or lines that prevent from anyone else from boarding Gordon's airship.
Crew
A crew of fifty, all in different age groups, Captain Gordon doesn't expect any less from the sixteen year olds to the sixty year olds. He expects the best from each and every crew member. With Gordon's credentials, they want to impress him.
Skills
Organization and Leadership
Gordon has the greatest sense of leadership over his crew. He knows where everyone on his ship is supposed to be and knows where everyone is anyway. He achieves this through his extreme organization skills.
Slight of Hand
Useful for winning bets, impressing friends, pick pocketing, and in battle. For example; he can pick the key off a grenade attached to a foe's belt and he won't notice it until its too late.
Battle Strategist
With an understanding of the psychological human mind, he can predict an enemies moves on the battlefield and come up with counter measures so he will always get the upper hand.
Weaknesses
Mechanical Leg
His right leg is mechanical from the top of the knee down. Though it might seem to have obvious pros, it has more cons. It makes him less quick on his feet and its extreme high maintenance. Though if an assailant doesn't know of his leg he can trick them.
Over confidence
The one word says it all. He has a big head about himself, he usually underestimates his foes.
Origin
Gordon grew up with his father as a single child. His mother died at his birth and he lived with his rather intelligent dad, learning the ways of his military operations in Italy at a very young age. One day his father left to France for trading and never came back. When he turned 19, he found out who was responsible and went out at to the seas for revenge. He gathered a small crew and took The S.S. Inception, his father's ship, without permission. He soon got on Italy's wanted list for stealing military property and was soon deemed a pirate. By 25 he was pillaging villages for money to keep the ship afloat and his expanding crew, full with food. He apprehended his father's murderer--another pirate-- after losing his leg to him. Gordon ordered his crew to tie him to a tree on a distant unmarked cay and there they left him for dead. During his search he grew quite the reputation on sea so he figured a way to avoid the sea and still make The Inception useful. He turned it into an airship, yet still his reputation as a pirate only increased. He has been successful in all his endeavors, and has become a hero to the eyes of many, even though his methods in heroism are rather unorthodox.
Alias: Captain Gordon
Alignment: Anti-Hero
Age: 32
Height: 5'10"
Hair: Short Brown
Ethnicity: Italian/French
Weight: 150 lbs
Eyes: Brown and Asian-like
Outfit: Steam Punk Hat, usual brown and drab colors. He has random belts and memorized what's in each pocket in the belt so he can quickly reach for whatever is in the pocket whether it be smoke pellets or poison darts, he knows where they are. He wears a long duster that reaches to his shins.
Appearance:
General:
Gordon is the young, successful, and fearless airship captain who popularized the use of Steam Technology. He owns a motley crew of fearless air pirates that make a profit with every time they land. He is known for his innovative use of Steam.
Tools
Scimitar
Long stainless steel sword with a golden hilt. Because he doesn't like to flash his gold around, he wraps his valuable sword hilt with brown soft leather.
The Broken Butterfly
Smith and Wesson's Model 3 was reintroduced to the market after years from being out of production. The recoil from the .44 rounds is what makes the gun rather inaccurate.
Tear Gas
Like the smoke grenade this sends a gas that causes severe inflammation in the nostrils and throat. This grenade--unlike the smoke grenade--also makes its victim tear uncontrollably, causing an immense irritation in the eyes. The gas flows steadily out of the grenade and has no charge. Once the key is pulled the chamber is released and the gas is freely flowing.
Knife
The cast iron knife has a deadly sharp blade and a firm grip. Used to cut ropes, foliage, and people.
The Inception
The most important tool in his arsenal, Captain Gordon's Airship implements high tech steam technology. Its capacity can hold up to two hundred men. Gordon plans to expand his ship and his business. It has cannons on both sides, zip lines that shoot to opposing ships so the crew can board and attack. The both sides have blades that run across the side to cut ropes or lines that prevent from anyone else from boarding Gordon's airship.
Crew
A crew of fifty, all in different age groups, Captain Gordon doesn't expect any less from the sixteen year olds to the sixty year olds. He expects the best from each and every crew member. With Gordon's credentials, they want to impress him.
Skills
Organization and Leadership
Gordon has the greatest sense of leadership over his crew. He knows where everyone on his ship is supposed to be and knows where everyone is anyway. He achieves this through his extreme organization skills.
Slight of Hand
Useful for winning bets, impressing friends, pick pocketing, and in battle. For example; he can pick the key off a grenade attached to a foe's belt and he won't notice it until its too late.
Battle Strategist
With an understanding of the psychological human mind, he can predict an enemies moves on the battlefield and come up with counter measures so he will always get the upper hand.
Weaknesses
Mechanical Leg
His right leg is mechanical from the top of the knee down. Though it might seem to have obvious pros, it has more cons. It makes him less quick on his feet and its extreme high maintenance. Though if an assailant doesn't know of his leg he can trick them.
Over confidence
The one word says it all. He has a big head about himself, he usually underestimates his foes.
Origin
Gordon grew up with his father as a single child. His mother died at his birth and he lived with his rather intelligent dad, learning the ways of his military operations in Italy at a very young age. One day his father left to France for trading and never came back. When he turned 19, he found out who was responsible and went out at to the seas for revenge. He gathered a small crew and took The S.S. Inception, his father's ship, without permission. He soon got on Italy's wanted list for stealing military property and was soon deemed a pirate. By 25 he was pillaging villages for money to keep the ship afloat and his expanding crew, full with food. He apprehended his father's murderer--another pirate-- after losing his leg to him. Gordon ordered his crew to tie him to a tree on a distant unmarked cay and there they left him for dead. During his search he grew quite the reputation on sea so he figured a way to avoid the sea and still make The Inception useful. He turned it into an airship, yet still his reputation as a pirate only increased. He has been successful in all his endeavors, and has become a hero to the eyes of many, even though his methods in heroism are rather unorthodox.
Bad Luck- Admin
- Posts : 27
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Join date : 2010-10-11
Re: The City of Drift Wood Character Sheet Sign up
Huh.. I spend too much time on my character sheet.
Bad Luck- Admin
- Posts : 27
Points : 31
Join date : 2010-10-11
Bad Luck- Admin
- Posts : 27
Points : 31
Join date : 2010-10-11
Re: The City of Drift Wood Character Sheet Sign up
the guy on the left looking through the binoculars look's like captain gordan
Mr Methodical- Admin
- Posts : 132
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Location : Near the edge of reality, so I get realy bad cell phone reception
Re: The City of Drift Wood Character Sheet Sign up
Without his duster I suppose since you can't really see his face
Bad Luck- Admin
- Posts : 27
Points : 31
Join date : 2010-10-11
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